El Octavio
1.0
This is a video game about adventures.
Additional Functions.h
Go to the documentation of this file.
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#pragma once
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#include "
Precompile.h
"
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void
changeFPS
(
int
FPS,
RenderWindow
& window);
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void
addIcon
(
RenderWindow
& window);
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void
backstory
(
RenderWindow
& window,
Texture
backstoryTexture
,
Sprite
backstoryImage
);
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extern
Texture
backstoryTexture
;
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extern
Sprite
backstoryImage
;
addIcon
void addIcon(RenderWindow &window)
Definition:
Additional Functions.cpp:13
backstory
void backstory(RenderWindow &window, Texture backstoryTexture, Sprite backstoryImage)
Definition:
Additional Functions.cpp:25
changeFPS
void changeFPS(int FPS, RenderWindow &window)
Definition:
Additional Functions.cpp:8
backstoryImage
Sprite backstoryImage
Definition:
Additional Functions.cpp:6
backstoryTexture
Texture backstoryTexture
Definition:
Additional Functions.cpp:5
Precompile.h
sf::RenderWindow
Window that can serve as a target for 2D drawing.
Definition:
RenderWindow.hpp:45
sf::Sprite
Drawable representation of a texture, with its own transformations, color, etc.
Definition:
Sprite.hpp:48
sf::Texture
Image living on the graphics card that can be used for drawing.
Definition:
Texture.hpp:49
Program
Game
Header files
Additional Functions.h
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1.9.4