El Octavio
1.0
This is a video game about adventures.
Sleep.hpp
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_SLEEP_HPP
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#define SFML_SLEEP_HPP
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// Headers
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#include <
SFML/System/Export.hpp
>
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#include <
SFML/System/Time.hpp
>
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namespace
sf
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{
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void
SFML_SYSTEM_API
sleep
(
Time
duration);
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}
// namespace sf
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#endif
// SFML_SLEEP_HPP
Export.hpp
SFML_SYSTEM_API
#define SFML_SYSTEM_API
Definition:
System/Export.hpp:43
Time.hpp
sf::Time
Represents a time value.
Definition:
Time.hpp:41
sf::sleep
void SFML_SYSTEM_API sleep(Time duration)
Make the current thread sleep for a given duration.
sf
Definition:
AlResource.hpp:35
Program
External
include
SFML
System
Sleep.hpp
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