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El Octavio
1.0
This is a video game about adventures.
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This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Matrix< Columns, Rows > |
| Matrix type, used to set uniforms in GLSL. More... | |
| struct | Vector4< T > |
| 4D vector type, used to set uniforms in GLSL More... | |
Functions | |
| void SFML_GRAPHICS_API | copyMatrix (const Transform &source, Matrix< 3, 3 > &dest) |
| Helper functions to copy sf::Transform to sf::Glsl::Mat3/4. More... | |
| void SFML_GRAPHICS_API | copyMatrix (const Transform &source, Matrix< 4, 4 > &dest) |
| void SFML_GRAPHICS_API | copyMatrix (const float *source, std::size_t elements, float *dest) |
| Copy array-based matrix with given number of elements. More... | |
| void SFML_GRAPHICS_API | copyVector (const Color &source, Vector4< float > &dest) |
| Helper functions to copy sf::Color to sf::Glsl::Vec4/Ivec4. More... | |
| void SFML_GRAPHICS_API | copyVector (const Color &source, Vector4< int > &dest) |
| void SFML_GRAPHICS_API copyMatrix | ( | const float * | source, |
| std::size_t | elements, | ||
| float * | dest | ||
| ) |
Copy array-based matrix with given number of elements.
Indirection to std::copy() to avoid inclusion of <algorithm> and MSVC's annoying 4996 warning in header
| void SFML_GRAPHICS_API copyMatrix | ( | const Transform & | source, |
| Matrix< 3, 3 > & | dest | ||
| ) |
Helper functions to copy sf::Transform to sf::Glsl::Mat3/4.
Here is the caller graph for this function:| void SFML_GRAPHICS_API copyMatrix | ( | const Transform & | source, |
| Matrix< 4, 4 > & | dest | ||
| ) |
| void SFML_GRAPHICS_API copyVector | ( | const Color & | source, |
| Vector4< float > & | dest | ||
| ) |
Helper functions to copy sf::Color to sf::Glsl::Vec4/Ivec4.
Here is the caller graph for this function:| void SFML_GRAPHICS_API copyVector | ( | const Color & | source, |
| Vector4< int > & | dest | ||
| ) |