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El Octavio
1.0
This is a video game about adventures.
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Namespaces | |
| namespace | Glsl |
| Namespace with GLSL types. | |
| namespace | priv |
| namespace | Style |
Classes | |
| class | AlResource |
| Base class for classes that require an OpenAL context. More... | |
| class | BlendMode |
| Blending modes for drawing. More... | |
| class | CircleShape |
| Specialized shape representing a circle. More... | |
| class | Clipboard |
| Give access to the system clipboard. More... | |
| class | Clock |
| Utility class that measures the elapsed time. More... | |
| class | Color |
| Utility class for manipulating RGBA colors. More... | |
| class | Context |
| Class holding a valid drawing context. More... | |
| class | ContextSettings |
| Structure defining the settings of the OpenGL context attached to a window. More... | |
| class | ConvexShape |
| Specialized shape representing a convex polygon. More... | |
| class | Cursor |
| Cursor defines the appearance of a system cursor. More... | |
| class | Drawable |
| Abstract base class for objects that can be drawn to a render target. More... | |
| class | Event |
| Defines a system event and its parameters. More... | |
| class | FileInputStream |
| Implementation of input stream based on a file. More... | |
| class | Font |
| Class for loading and manipulating character fonts. More... | |
| class | Ftp |
| A FTP client. More... | |
| class | GlResource |
| Base class for classes that require an OpenGL context. More... | |
| class | Glyph |
| Structure describing a glyph. More... | |
| class | Http |
| A HTTP client. More... | |
| class | Image |
| Class for loading, manipulating and saving images. More... | |
| class | InputSoundFile |
| Provide read access to sound files. More... | |
| class | InputStream |
| Abstract class for custom file input streams. More... | |
| class | IpAddress |
| Encapsulate an IPv4 network address. More... | |
| class | Joystick |
| Give access to the real-time state of the joysticks. More... | |
| class | Keyboard |
| Give access to the real-time state of the keyboard. More... | |
| class | Listener |
| The audio listener is the point in the scene from where all the sounds are heard. More... | |
| class | Lock |
| Automatic wrapper for locking and unlocking mutexes. More... | |
| class | MemoryInputStream |
| Implementation of input stream based on a memory chunk. More... | |
| class | Mouse |
| Give access to the real-time state of the mouse. More... | |
| class | Music |
| Streamed music played from an audio file. More... | |
| class | Mutex |
| Blocks concurrent access to shared resources from multiple threads. More... | |
| class | NonCopyable |
| Utility class that makes any derived class non-copyable. More... | |
| class | OutputSoundFile |
| Provide write access to sound files. More... | |
| class | Packet |
| Utility class to build blocks of data to transfer over the network. More... | |
| class | Rect |
| Utility class for manipulating 2D axis aligned rectangles. More... | |
| class | RectangleShape |
| Specialized shape representing a rectangle. More... | |
| class | RenderStates |
| Define the states used for drawing to a RenderTarget. More... | |
| class | RenderTarget |
| Base class for all render targets (window, texture, ...) More... | |
| class | RenderTexture |
| Target for off-screen 2D rendering into a texture. More... | |
| class | RenderWindow |
| Window that can serve as a target for 2D drawing. More... | |
| class | Sensor |
| Give access to the real-time state of the sensors. More... | |
| class | Shader |
| Shader class (vertex, geometry and fragment) More... | |
| class | Shape |
| Base class for textured shapes with outline. More... | |
| class | Socket |
| Base class for all the socket types. More... | |
| class | SocketSelector |
| Multiplexer that allows to read from multiple sockets. More... | |
| class | Sound |
| Regular sound that can be played in the audio environment. More... | |
| class | SoundBuffer |
| Storage for audio samples defining a sound. More... | |
| class | SoundBufferRecorder |
| Specialized SoundRecorder which stores the captured audio data into a sound buffer. More... | |
| class | SoundFileFactory |
| Manages and instantiates sound file readers and writers. More... | |
| class | SoundFileReader |
| Abstract base class for sound file decoding. More... | |
| class | SoundFileWriter |
| Abstract base class for sound file encoding. More... | |
| class | SoundRecorder |
| Abstract base class for capturing sound data. More... | |
| class | SoundSource |
| Base class defining a sound's properties. More... | |
| class | SoundStream |
| Abstract base class for streamed audio sources. More... | |
| class | Sprite |
| Drawable representation of a texture, with its own transformations, color, etc. More... | |
| class | String |
| Utility string class that automatically handles conversions between types and encodings. More... | |
| class | TcpListener |
| Socket that listens to new TCP connections. More... | |
| class | TcpSocket |
| Specialized socket using the TCP protocol. More... | |
| class | Text |
| Graphical text that can be drawn to a render target. More... | |
| class | Texture |
| Image living on the graphics card that can be used for drawing. More... | |
| class | Thread |
| Utility class to manipulate threads. More... | |
| class | ThreadLocal |
| Defines variables with thread-local storage. More... | |
| class | ThreadLocalPtr |
| Pointer to a thread-local variable. More... | |
| class | Time |
| Represents a time value. More... | |
| class | Touch |
| Give access to the real-time state of the touches. More... | |
| class | Transform |
| Define a 3x3 transform matrix. More... | |
| class | Transformable |
| Decomposed transform defined by a position, a rotation and a scale. More... | |
| class | UdpSocket |
| Specialized socket using the UDP protocol. More... | |
| class | Utf |
| Utility class providing generic functions for UTF conversions. More... | |
| class | Utf< 16 > |
| Specialization of the Utf template for UTF-16. More... | |
| class | Utf< 32 > |
| Specialization of the Utf template for UTF-32. More... | |
| class | Utf< 8 > |
| Specialization of the Utf template for UTF-8. More... | |
| class | Vector2 |
| Utility template class for manipulating 2-dimensional vectors. More... | |
| class | Vector3 |
| Utility template class for manipulating 3-dimensional vectors. More... | |
| class | Vertex |
| Define a point with color and texture coordinates. More... | |
| class | VertexArray |
| Define a set of one or more 2D primitives. More... | |
| class | VertexBuffer |
| Vertex buffer storage for one or more 2D primitives. More... | |
| class | VideoMode |
| VideoMode defines a video mode (width, height, bpp) More... | |
| class | View |
| 2D camera that defines what region is shown on screen More... | |
| class | Window |
| Window that serves as a target for OpenGL rendering. More... | |
Typedefs | |
| typedef signed char | Int8 |
| typedef unsigned char | Uint8 |
| typedef signed short | Int16 |
| typedef unsigned short | Uint16 |
| typedef signed int | Int32 |
| typedef unsigned int | Uint32 |
| typedef signed long long | Int64 |
| typedef unsigned long long | Uint64 |
| typedef Rect< int > | IntRect |
| typedef Rect< float > | FloatRect |
| typedef int | SocketHandle |
| typedef Utf< 8 > | Utf8 |
| typedef Utf< 16 > | Utf16 |
| typedef Utf< 32 > | Utf32 |
| typedef Vector2< int > | Vector2i |
| typedef Vector2< unsigned int > | Vector2u |
| typedef Vector2< float > | Vector2f |
| typedef Vector3< int > | Vector3i |
| typedef Vector3< float > | Vector3f |
| typedef void(* | GlFunctionPointer) () |
| typedef void(* | ContextDestroyCallback) (void *) |
Enumerations | |
| enum | PrimitiveType { Points , Lines , LineStrip , Triangles , TriangleStrip , TriangleFan , Quads , LinesStrip = LineStrip , TrianglesStrip = TriangleStrip , TrianglesFan = TriangleFan } |
| Types of primitives that a sf::VertexArray can render. More... | |
Functions | |
| SFML_NETWORK_API bool | operator== (const IpAddress &left, const IpAddress &right) |
| Overload of == operator to compare two IP addresses. More... | |
| SFML_NETWORK_API bool | operator!= (const IpAddress &left, const IpAddress &right) |
| Overload of != operator to compare two IP addresses. More... | |
| SFML_NETWORK_API bool | operator< (const IpAddress &left, const IpAddress &right) |
| Overload of < operator to compare two IP addresses. More... | |
| SFML_NETWORK_API bool | operator> (const IpAddress &left, const IpAddress &right) |
| Overload of > operator to compare two IP addresses. More... | |
| SFML_NETWORK_API bool | operator<= (const IpAddress &left, const IpAddress &right) |
| Overload of <= operator to compare two IP addresses. More... | |
| SFML_NETWORK_API bool | operator>= (const IpAddress &left, const IpAddress &right) |
| Overload of >= operator to compare two IP addresses. More... | |
| SFML_NETWORK_API std::istream & | operator>> (std::istream &stream, IpAddress &address) |
| Overload of >> operator to extract an IP address from an input stream. More... | |
| SFML_NETWORK_API std::ostream & | operator<< (std::ostream &stream, const IpAddress &address) |
| Overload of << operator to print an IP address to an output stream. More... | |
| SFML_SYSTEM_API std::ostream & | err () |
| Standard stream used by SFML to output warnings and errors. More... | |
| SFML_SYSTEM_API ANativeActivity * | getNativeActivity () |
| Return a pointer to the Android native activity. More... | |
| void SFML_SYSTEM_API | sleep (Time duration) |
| Make the current thread sleep for a given duration. More... | |
Variables | |
| SFML_GRAPHICS_API const BlendMode | BlendAlpha |
| Blend source and dest according to dest alpha. More... | |
| SFML_GRAPHICS_API const BlendMode | BlendAdd |
| Add source to dest. More... | |
| SFML_GRAPHICS_API const BlendMode | BlendMultiply |
| Multiply source and dest. More... | |
| SFML_GRAPHICS_API const BlendMode | BlendNone |
| Overwrite dest with source. More... | |
| typedef void(* sf::ContextDestroyCallback) (void *) |
Definition at line 40 of file GlResource.hpp.
| typedef Rect<float> sf::FloatRect |
| typedef void(* sf::GlFunctionPointer) () |
Definition at line 44 of file Context.hpp.
| typedef signed short sf::Int16 |
Definition at line 217 of file Config.hpp.
| typedef signed int sf::Int32 |
Definition at line 221 of file Config.hpp.
| typedef signed long long sf::Int64 |
Definition at line 229 of file Config.hpp.
| typedef signed char sf::Int8 |
Definition at line 213 of file Config.hpp.
| typedef Rect<int> sf::IntRect |
| typedef int sf::SocketHandle |
Definition at line 50 of file SocketHandle.hpp.
| typedef unsigned short sf::Uint16 |
Definition at line 218 of file Config.hpp.
| typedef unsigned int sf::Uint32 |
Definition at line 222 of file Config.hpp.
| typedef unsigned long long sf::Uint64 |
Definition at line 230 of file Config.hpp.
| typedef unsigned char sf::Uint8 |
Definition at line 214 of file Config.hpp.
| typedef Vector2<float> sf::Vector2f |
Definition at line 255 of file Vector2.hpp.
| typedef Vector2<int> sf::Vector2i |
Definition at line 253 of file Vector2.hpp.
| typedef Vector2<unsigned int> sf::Vector2u |
Definition at line 254 of file Vector2.hpp.
| typedef Vector3<float> sf::Vector3f |
Definition at line 256 of file Vector3.hpp.
| typedef Vector3<int> sf::Vector3i |
Definition at line 255 of file Vector3.hpp.
| SFML_NETWORK_API bool sf::operator!= | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of != operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API bool sf::operator< | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of < operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API std::ostream & sf::operator<< | ( | std::ostream & | stream, |
| const IpAddress & | address | ||
| ) |
Overload of << operator to print an IP address to an output stream.
| stream | Output stream |
| address | IP address to print |
| SFML_NETWORK_API bool sf::operator<= | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of <= operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API bool sf::operator== | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of == operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API bool sf::operator> | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of > operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API bool sf::operator>= | ( | const IpAddress & | left, |
| const IpAddress & | right | ||
| ) |
Overload of >= operator to compare two IP addresses.
| left | Left operand (a IP address) |
| right | Right operand (a IP address) |
| SFML_NETWORK_API std::istream & sf::operator>> | ( | std::istream & | stream, |
| IpAddress & | address | ||
| ) |
Overload of >> operator to extract an IP address from an input stream.
| stream | Input stream |
| address | IP address to extract |
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extern |
Add source to dest.
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extern |
Blend source and dest according to dest alpha.
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extern |
Multiply source and dest.
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extern |
Overwrite dest with source.